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>
> Why don't you use a built in helix function:
Can I blob together the built in function? I did know there is a built
in function, but that takes the understanding out of it.
>
> http://users.skynet.be/smellenbergh/buildin.html#Helix1
>
> You can of course do it by hand, but this is a bit complicated, have a
> look at the megapov source if you want to know.
Do you mean the C source code, or scene description language?
>
> Christoph
>
> --
> Christoph Hormann <chr### [at] gmx de>
> IsoWood include, radiosity tutorial, TransSkin and other
> things on: http://www.schunter.etc.tu-bs.de/~chris/
--
Dan Johnson
http://www.geocities.com/zapob
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