|
![](/i/fill.gif) |
Thomas Lake wrote:
>
> I'm hoping this will be my final render. Used a recursion limit of 6 for the
> radiosity here, hardly any difference from 4.
>
Much better i think, as the docs say for recursion_limit 3 is perfectly
sufficient in most cases, using 6 is probably much slower.
I think the spill on the floor should be darker (or better the floor
texture below it.
Christoph
--
Christoph Hormann <chr### [at] gmx de>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
Post a reply to this message
|
![](/i/fill.gif) |