>
> I say it is simple to code. I did such patch for my own. Clone is slower then
> copy. The reason is another transformation for every intersection test. When
> object is large CSG then it can save memory. But intersection test is so much
> slower then (becouse of complex CSG). I found it not worth. It has sense only
> for meshes.
Like i presumed in the other thread.
Anyway i hope we get to see this patch in some unofficial version after
3.5, there would still be use for it in some situations.
Christoph
--
Christoph Hormann <chr### [at] gmx de>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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