POV-Ray : Newsgroups : povray.programming : ATT: POV team and everyone - POV4 design proposal : Re: ATT: POV team and everyone - POV4 design proposal Server Time
28 Jul 2024 20:32:31 EDT (-0400)
  Re: ATT: POV team and everyone - POV4 design proposal  
From: Christoph Hormann
Date: 14 Jan 2002 16:21:45
Message: <3C434BDB.2E670229@gmx.de>

> 
> I say it is simple to code. I did such patch for my own. Clone is slower then
> copy. The reason is another transformation for every intersection test. When
> object is large CSG then it can save memory. But intersection test is so much
> slower then (becouse of complex CSG). I found it not worth. It has sense only
> for meshes.

Like i presumed in the other thread.

Anyway i hope we get to see this patch in some unofficial version after
3.5, there would still be use for it in some situations.

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


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