POV-Ray : Newsgroups : povray.binaries.images : A fearful monster (60kbu) : Re: A fearful monster (60kbu) Server Time
16 Aug 2024 16:16:00 EDT (-0400)
  Re: A fearful monster (60kbu)  
From: Lawrence Winstead
Date: 14 Jan 2002 10:54:22
Message: <3C42FF26.DF18416D@duratechindustries.net>
IMHO, what you'll need to do is crease the forehead of the beholder into a "v"
above the big eye, and make it look like its really angry.  Otherwise, you've
got the [mono-eye guy from Monsters, Inc] problem of just looking surprised all
the time.

Francois Labreque wrote:

> Bill DeWitt wrote:
>
> > "Gail Shaw" <gsh### [at] monotixcoza> wrote in message
> > news:3c42b0ba@news.povray.org...
> >
> >>A beholder model I've been working on for a couple of months in Rhino.
> >>
> > It's
> >
> >>supposed to look terrifying. Looks to me more like it's terrified <g>
> >>
> >
> >     Well I'm afraid... afraid I will have to agree with your description.
> >
> >     I would get rid of the big eye and distort the sphere somehow near the
> > tentacles.
>
> But, but, but... she can't.  According to my worn out copy of the AD&D
> Monster Manual, the Beholder needs that big eye.[1]
>
> IMHO, it should be a tad bigger.  The visible part of the eye doesn't
> need to be, just that the eyeball needs to fill the eyesocket more tightly.
>
> [1] I still have the first ed.  Maybe it has changed since I stopped caring.
> --
> /*Francois Labreque*/#local a=x+y;#local b=x+a;#local c=a+b;#macro P(F//
> /*    flabreque    */L)polygon{5,F,F+z,L+z,L,F pigment{rgb 9}}#end union
> /*        @        */{P(0,a)P(a,b)P(b,c)P(2*a,2*b)P(2*b,b+c)P(b+c,<2,3>)
> /*   videotron.ca  */}camera{location<6,1.25,-6>look_at a orthographic}


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