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IMHO, what you'll need to do is crease the forehead of the beholder into a "v"
above the big eye, and make it look like its really angry. Otherwise, you've
got the [mono-eye guy from Monsters, Inc] problem of just looking surprised all
the time.
Francois Labreque wrote:
> Bill DeWitt wrote:
>
> > "Gail Shaw" <gsh### [at] monotix co za> wrote in message
> > news:3c42b0ba@news.povray.org...
> >
> >>A beholder model I've been working on for a couple of months in Rhino.
> >>
> > It's
> >
> >>supposed to look terrifying. Looks to me more like it's terrified <g>
> >>
> >
> > Well I'm afraid... afraid I will have to agree with your description.
> >
> > I would get rid of the big eye and distort the sphere somehow near the
> > tentacles.
>
> But, but, but... she can't. According to my worn out copy of the AD&D
> Monster Manual, the Beholder needs that big eye.[1]
>
> IMHO, it should be a tad bigger. The visible part of the eye doesn't
> need to be, just that the eyeball needs to fill the eyesocket more tightly.
>
> [1] I still have the first ed. Maybe it has changed since I stopped caring.
> --
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