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Norbert Kern wrote:
>
> Hi all,
>
> time enough).
Entering two rounds in sequence? You must have a lot of spare time...
> My "water" is a hollow box and the camera is inside. Photons are stored and
> reused in a second render.
> If I use "double_illuminate" together with the grass mesh, no fog can be
> seen.
> Grass and trees are only placeholders, but this little problem is
> irritating.
>
> Any suggestions?
>
I think media would be a better solution anyway, with scattering you could
even show the shadows of the trees...
Christoph
--
Christoph Hormann <chr### [at] gmx de>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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