POV-Ray : Newsgroups : povray.binaries.images : hair : Re: hair Server Time
17 Aug 2024 00:13:11 EDT (-0400)
  Re: hair  
From: Josh English
Date: 5 Jan 2002 00:49:14
Message: <3C3693D7.917260F2@spiritone.com>
Zeger Knaepen wrote:
> 
> Not perfect at all, but I think this might be a useful technique for some
situations...
> If I replace the bicubic_patches with cloth simulations textured in the same way,
maybe it
> will look realistic enough to be used :)

It looks great. It really took 64 patches? I will have to try this
technique out for myself and wish that I had thought of it.

Josh English
eng### [at] spiritonecom
http://www.spiritone.com/~english


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