POV-Ray : Newsgroups : povray.binaries.images : hair : Re: hair Server Time
17 Aug 2024 00:11:18 EDT (-0400)
  Re: hair  
From: Robert
Date: 3 Jan 2002 14:05:15
Message: <3C34ABAE.1090505@exmail.de>
absolutely great!!!

Zeger Knaepen wrote:

> using 64 bicubic_patches...
> Parse Time: 1 second
> Trace Time: 47 minutes, 48 seconds
> Peak Memory used: 1251415 bytes (1.19 MB)
> 
> Pentium 3 450Mhz, 192MB RAM, under Windows XP, GUI priority: highest, Render
priority:
> lowest.
> 
> Not perfect at all, but I think this might be a useful technique for some
situations...
> If I replace the bicubic_patches with cloth simulations textured in the same way,
maybe it
> will look realistic enough to be used :)
> 
> cu!
> --
> camera{location-z*3}#macro G(b,e)b+(e-b)*(C/50)#end#macro L(b,e,k,l)#local C=0
> ;#while(C<50)sphere{G(b,e),.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1
> ;#end#end L(y-x,y,x,x+y)L(y,-x-y,x+y,y)L(-x-y,-y,y,y+z)L(-y,y,y+z,x+y)L(0,x+y,
> <.5,1,.5>,x)L(0,x-y,<.5,1,.5>,x)               // ZK http://www.povplace.be.tf
> 
> 
> 
> haar1.jpg
> 
> Content-Type:
> 
> image/jpeg
> Content-Encoding:
> 
> x-uuencode
> 
>


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