POV-Ray : Newsgroups : povray.general : Round Edges : Re: Round Edges Server Time
19 Nov 2024 22:27:30 EST (-0500)
  Re: Round Edges  
From: Tor Olav Kristensen
Date: 13 Dec 2001 20:07:44
Message: <3C194E02.E8D5132F@hotmail.com>
Martin wrote:
> 
> Hello! Using a CSG-difference to build an object produces often sharp
> edges (for example if you cut off a cylinder out of a sphere). Whats the
> best way to get smooth, round edges there?

Martin,

as William suggested, you can use the method I
described in my last post to achieve such round
edges (by the help of iso-surfaces in POV-Ray v3.5).

But it is also possible to do it by macros that
does all the necessary transformations and CSG
operations to the object(s) for you.

I have earlier posted several images to the
povray.binaries.images group, where such macros
has been used.

Here's one example image; "Inside it" 17. jan. 2001:

http://news.povray.org/povray.binaries.images/13478/
news://news.povray.org/3A6620ED.E32CE364%40online.no


Tor Olav


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