POV-Ray : Newsgroups : povray.binaries.images : ?: real area lights [20.6kb] : Re: part II: ?: real area lights [18.4kb] Server Time
17 Aug 2024 04:07:01 EDT (-0400)
  Re: part II: ?: real area lights [18.4kb]  
From: Josh English
Date: 10 Dec 2001 13:24:06
Message: <3C14FDC3.9CF08E64@spiritone.com>
marabou wrote:
> 
> Josh English wrote:
> 
> > With the columns in the scene you may find that the mulitple light
> > system will work. I'm assuming you want to see areas of light coming
> > from the right side perpindicular to the columns. I would try adding
> > lights along the cylinder in the white spaces.
> >
> 
> you are right.
> the light should come through the pillars like the ceiling light in the
> room of the red chair on this website:
> 
> http://www.cs.uwa.edu.au/undergraduate/units/233.413/Handouts/Lecture19.html
> 
> regular flooding light.

The ceiling light could be done by a plane, or a box that is so large is
is effectivly a plane. Your image might do what you want if you make the
right wall the ambient light_source. You would have to move the camera
so that the wall doesn't appear in the shot, however.

Josh


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