POV-Ray : Newsgroups : povray.binaries.images : Civilization of sorts, or, Fun with crackle : Re: Civilization of sorts, or, Fun with crackle Server Time
16 Aug 2024 22:21:07 EDT (-0400)
  Re: Civilization of sorts, or, Fun with crackle  
From: Christoph Hormann
Date: 8 Dec 2001 08:59:12
Message: <3C121CB0.513C5132@gmx.de>
David Fontaine wrote:
> 
> Sort of, not really, based on Incan, Aztec, and Mayan stuff.  Every
> object but the cloud pigment on the sky_sphere, which is not discernably
> reflected in the brass spheres anyway, uses crackle.  Also my first use
> of rad_def.inc in 3.5, and I was quite pleased.
> 
> The surface normals got averaged out a bit when I resized it from
> 1280x960.  The stonework looks less precise than I wanted, but I
> increased the beveling in the normal to make the cracks more visible.
> Everything looks better at 1280x960.
> 

Really effective, the crackle pattern offers indeed a lot of
possibilities.  Is it a heightfield or an isosurface?

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.