I would use an image map on a polygon with the once keyword. If the
bitmap tiles, putting it on a plane without the once keyword can work.
Use type 0 for planar image mapping. If you tile the bitmap on a plane
the once keyword is not needed.
Brendan
polygon
{
...
pigment
{
image_map
{
png "yourfile.png" //there's also tga and others (sys for
system specific format such as bmp for windows)
type 0 //the default, so it doesn't need to be typed
once //makes one copy of bitmap cover the whole polygon
}
}
}
Brendan
ReeF wrote:
>
> Hi everyone,
>
> Is it possible to use a background bitmap in POV? I can only find
> documentation for background colour etc
>
> Thanx....
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