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"Timothy R. Cook" wrote:
>
> I still don't quite get why math (and hence POV) 3D coords use
> left-hand rule; apart from most people being right-handed, CAD
> programs use right-hand, being based on architectural design which
> draws a floorplan along the XY plane with Z being the elevation,
> which is what you get when you draw a floorplan on a standard
> cartesian grid with 0,0 being the origin in the lower-left.
>
It's no problem at all to do right-handed geometry in POV, just have a
look at what Moray generates for example.
Christoph
--
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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