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"Timothy R. Cook" wrote:
>
> I still don't quite get why math (and hence POV) 3D coords use
> left-hand rule;
Because when you have the pencil in the right hand, only
the left hand is available for fancy manipulation !
Moreover, on computer, you need the right hand for the numeric pad.
(especially when typing pov-vector in script)
And last: Pov is not left-handed. It is half-ambidextrous* :
default to left hand, but can work without problem with right hand.
* half-ambidextrous: just similar to half-duplex, can be both but not
at the same time.
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