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Hi there!
Well, I am programming a particle system for POV-Ray and have designed
in a fashion which makes
almost anything customizable (when I'm speaking of design, I mean
algorithms, it's text-based, like POV).
Now, what I was wondering:
What exactly should a particle system be able to handle? Not only do I
want to see if I can cover the
demands by checking if the macros can supply the needed basis for people
to program the algorithms using
the macros, but also, I think it would be great if one could have sort
of a check-list to see, what one should
think about to create an awesome particle system.
Hope you get the idea...
Well, I'll begin with something simple:
Particle-Systems should definitely have some sort of Emitter, e.g.
definable areas, in which the particles are born.
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