POV-Ray : Newsgroups : povray.general : What abilites should a particle system have? : What abilites should a particle system have? Server Time
20 Nov 2024 00:39:55 EST (-0500)
  What abilites should a particle system have?  
From: Tim Nikias
Date: 2 Dec 2001 20:55:25
Message: <3C0ADB1F.66DD2EB7@gmx.de>
Hi there!

Well, I am programming a particle system for POV-Ray and have designed
in a fashion which makes
almost anything customizable (when I'm speaking of design, I mean
algorithms, it's text-based, like POV).

Now, what I was wondering:
What exactly should a particle system be able to handle? Not only do I
want to see if I can cover the
demands by checking if the macros can supply the needed basis for people
to program the algorithms using
the macros, but also, I think it would be great if one could have sort
of a check-list to see, what one should
think about to create an awesome particle system.
Hope you get the idea...

Well, I'll begin with something simple:
Particle-Systems should definitely have some sort of Emitter, e.g.
definable areas, in which the particles are born.


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