POV-Ray : Newsgroups : povray.binaries.images : Motion_blur in PovRay 3.5 : Re: Motion_blur in PovRay 3.5 Server Time
17 Aug 2024 04:07:27 EDT (-0400)
  Re: Motion_blur in PovRay 3.5  
From: Michael Andrews
Date: 2 Nov 2001 11:29:03
Message: <3BE2CAD5.E1A35065@reading.ac.uk>
Warp wrote:
> 
> Gilles Tran <tra### [at] inapginrafr> wrote:
> : One way would be to make multiple, rotated copies of the propeller with a
> : transparent texture and a high enough max_trace_level.
> 
>   The problem with that is that then you'll see inside the propeller.

Could you use a completely clear interior_texture, perhaps?

Just a thought ...
	Mike Andrews.


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