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Gilles Tran wrote:
>
> 3BE### [at] contal sk...
>
> > Can you help me, please. How to do motion_blur in PovRay 3.5 fot these
> > propellers. With "transmit all" I was not very succesfull
>
> One way would be to make multiple, rotated copies of the propeller with a
> transparent texture and a high enough max_trace_level.
> #declare i=0;
> #declare nc = 20; // number of copies
> #declare maxr=15; // max angle of rotation
> #while (i<nc)
> // propeller centered in <0,0,..> and oriented along z
> object{Propeller rotate z*i*maxr/nc}
> #declare i=i+1;
> #end
>
> G.
> --
>
I tried it. I'm not sure how high was my max_trace_level but space
between single copies was very dark. Maybe problem was I used for them
union and/or merge. I will try it and on Monday send to you result to
compare with MegaPov's picture. Thank you very much
Jozef Gatial
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