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> Hi,
>
> This is what a glass by Iittala (a Finnish glasscompany) looks like. Well
> not exactly, but close. I think it would look better if I got rid of the
> perspective thing(?). The glass is a cone, but not that much. I'm not
> familiar with those right, up, direction etc. in the camera. I always get
> weird results. Any advice?
This should help if I understood your problem correctly (and made no
error) :
#declare Vertigo=3; /* the more vertigo, the less perspective (zooms in
and set the camera farther */
camera {
right x*image_width/image_height
location (<-0.4,7.5,-6>-<-0.4,1.5,0>)*Vertigo
direction Vertigo*z
look_at 0
translate <-0.4,1.5,0>
}
Philippe
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