Warp wrote:
> > I used a technique pretty common in scanline-rendering for "faking" fast> reflections: Environment mapping.> [...]
About what i said, just somehow the other way round... ;-)
Christoph
--
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/