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Warp wrote:
>
> Christoph Hormann <chr### [at] gmx de> wrote:
> : The reflection geometry looks a bit wrong,
>
> You are right.
>
> : i would say an image map
> : applied to the sphere...
>
> Nope. The sphere is truely reflective and has just a
> pigment { rgb <1,.8,.6> }
I would say :
each blurred object has an alter-ego slightly bigger, but
nearly transparent, with no_image and no_shadow,
maybe with an IOR, at the same place as the object.
Just like adding a glass surface to the blured object ?
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