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Gail Shaw wrote:
>
> "MR" <a### [at] bnet> wrote in message news:3bc4eacc$1@news.povray.org...
> > hello,
> >
> > whats the deal on this? there's such a thing as "virtual" memory,
> > isn't there, where the app spools out to the hard drive for memory.
> > i know that processing slows to a crawl because this is so time-
> > consuming, but i got the impression from the post i read that pov-
> > ray won't even go the "virtual" memory route.
>
> I'm no expert on memory issues, but I know POV does use virtual
> memory. I had a scene that took 580MB memory rendering on
> a machine that only has 128MB.
The virtual memory is a thing best left to the OS.
So, if the OS supports it, then POV use it transparently.
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