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"Redbeard (MDJohnson)" wrote:
> Otherwise it *would* be possible to fall
> through the surface. In this case, the surface is a plane, and if the gel is
> falling too fast (or an element is) it might pass right through the plane and
> miss the trace check.
Yeah, it was say 1E-06 pov units from the floor and plummetting at the floor at a
breathtaking 1E-04 units/frame. It seems silly, but I guess that was what was
happening, so I just shelved the whole idea. My project was actually perfect
rolling/bouncing balls on a golf course...
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