POV-Ray : Newsgroups : povray.binaries.animations : Gel simulation : Re: Gel simulation Server Time
20 Jul 2024 03:30:19 EDT (-0400)
  Re: Gel simulation  
From: Greg M  Johnson
Date: 9 Oct 2001 08:17:03
Message: <3BC2EA86.CE75E5A7@aol.com>
"Redbeard (MDJohnson)" wrote:

>  Otherwise it *would* be possible to fall
> through the surface.  In this case, the surface is a plane, and if the gel is
> falling too fast (or an element is) it might pass right through the plane and
> miss the trace check.

Yeah, it was say  1E-06 pov units from the floor and plummetting at the floor at a
breathtaking 1E-04 units/frame.  It seems silly, but I guess that was what was
happening, so I just shelved the whole idea.  My project was actually perfect
rolling/bouncing balls on a golf course...


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