POV-Ray : Newsgroups : povray.general : Mesh2 Format Description? : Re: Mesh2 Format Description? Server Time
20 Nov 2024 08:37:48 EST (-0500)
  Re: Mesh2 Format Description?  
From: John VanSickle
Date: 5 Oct 2001 13:44:15
Message: <3BBDF2EA.94D48F11@hotmail.com>
Warp wrote:

<Stuff about mesh vs csg snipped>

Another advantage, stated in the docs, is memory savings if you copy
the object.  Copying a mesh object takes only enough memory to refer
to the original, wherease when a CSG object is copied, every copy
takes up just as much memory as the original.

If the original mesh takes up three times as much memory as the
equivalent CSG, it pays off starting with the fourth copy.

One fellow e-mailed me with help because he had copied a fighter craft
CSG about a thousand times.  Using a mesh cut his memory usage by >100
Megs of RAM.

Regards,
John
-- 
ICQ: 46085459


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.