|
|
You could probably get a *rough* estimate by using the ratio of two
similar machines' scores from the povbench database:
http://www.haveland.com/index.htm?povbench/index.htm
ie, time on computer A * rating of computer B / rating of computer A
You might be able to estimate different resolutions similarly.
Mostly though, no. There's just too many variables: differences in
processor architecture & memory bandwidth, different settings for
radiosity, different jitter _values_ for antialiasing, different system
load (even from the OS)
-josh
Timothy R. Cook wrote:
> Is there any way to do a rough estimate of time needed to render any
> given scene when various settings are used with certain computer
> configurations? I.e. can you estimate how long it would take to
> render five glass spheres with five point lights over a plane at
> resolutions 1600 x 1200 800 x 600 640 x 480 320 x 240
> antialiasing on/off
> radiosity on/off
> CPU 100 mhz 200 mhz 800 mhz 1000 mhz 2000 mhz 6000 mhz
>
> I'm curious 'cuz it'd be interesting to know how fast a scene I
> have that took 51:09:07 hms at 700 mhz for 640 x 480 would render
> on other machines (without actually trying it on, say, my 486/66)
>
>
Post a reply to this message
|
|