Mike Williams wrote:
>
> I did a scene a while ago with hundreds of small cylindrical holes in
> a flat slab and experimented with cutting the slab into smaller pieces
> with just a few holes in each piece. It turned out that the rendering
> was fastest when each piece was so small that it contained only one
> hole.
You can also use one big slab, but merge groups of the cylinders and
put bounding boxes around each group.
Regards,
John
--
ICQ: 46085459
Post a reply to this message
|