|
![](/i/fill.gif) |
Thomas Lake wrote:
>
> With the low-level buzz of the possibility of a new version of Moray I
> thought I would bring up a topic that has long bugged me, I know this is
> probably a very old quip and I don't want to start some flame war here, but
> I have to ask. Just why is it that Moray has to use the right handed
> coordinate system when Pov-Ray uses a left handed system?
This is a pretty common misconception about POV-Ray. It (POV-Ray)
happily takes whatever coordinate system you feed it (if you define your
look direction, up/right).
Just because there are a whole bunch of scene files that like to use the
positive z axis as the direction you are looking and y as up, don't
think that POV-Ray is somehow limited.
Personally, I can't quite see the problem. If you are modelling in
Moray, then when you click the render button, POV-Ray makes an image
that looks kinda like what you were modelling. Get out of your rut...
Xander
Post a reply to this message
|
![](/i/fill.gif) |