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Norbert Kern wrote:
>
> Hi,
>
> I have a silly problem.
> This is a dummy background for my next (hopefully) IRTC entry.
> Problem is memory consumption. This little scene with 6 houses (from Gilles
> are placed and randomly rotated within a while loop) needs whooping 830 MB
> peak memory.
> One single tree consumes only about 21 MB.
> A 3.5 bug?
> Does anybody know more ?
>
> Norbert
How many light_sources have you got?
In several scenes featuring tens of light sources, I found that
switching light buffers off dramatically decreased memory consumption.
Concerning rendering time, the impact was not that terrible, but I might
have been lucky.
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