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Gilles Tran wrote:
> - if you have a file written in an other format, such as obj or 3DS, you'll need a
> converter and presently these converters are mostly for Windows. Until a Mac
> programmer writes a converter native to Mac, or until developers of commercial apps
> start implementing mesh2 exports, the situation is not going to change.
How about some Java programmers instead?
> Now, in the specific case of Poser, I guess that someone with a good understanding
of
> both the obj files exported by Poser and the mesh2 format could write a converter in
> POV script. Not the most efficient solution though.
Anyone out ther know these? I know Java quit well, so I could help spearhead this.
--
Wind the Frog!
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