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Yes! I think it would be a great addition! A simple thing, yet so
effective: there's nothing like a good defocus effect.
Fabien Mosen wrote:
>
> "ben paschke" wrote :
>
> > except for the fact that features in the blur (for example, the
> > highlights on the most blurred spheres) appear to diffuse into a square
> > shape due to the way pov distributes the blurring rays.
> > What would be ultra nice is if pov could send out rays in a circular
> > pattern or even hexagonal to mimic more closely the shape of a real
> > camera's apeture.
>
> There is a potential very interesting patch to introduce, here.
> Look at this :
>
> http://www.flarg.com/bokeh.html
>
> That's a feature found in very high-end rendering software, and,
> as far as I understand it, one just has to tweak to shape of the
> distribution, and the relative weight of the samples.
>
> Fabien.
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