POV-Ray : Newsgroups : povray.binaries.images : Compression experiment 3 (22k) : Re: Compression experiment 3 (22k) Server Time
17 Aug 2024 22:16:38 EDT (-0400)
  Re: Compression experiment 3 (22k)  
From: Kari Kivisalo
Date: 16 Aug 2001 13:17:57
Message: <3B7C00EE.87029C11@pp.htv.fi>
Fabien Mosen wrote:
> 
> For a while, I suspected that commercial radiance engines have some
> sort of built-in contrast/gamma/.. enhancement system

In theory could be done in megapov post_process with a selectable
compression factor.

I will make a page about how this picture was done. I try to
include a version where 48 bit output wouldn't be needed because
currently there is no way to get 48 bit pov files to PC version
of Photoshop. I have an "experimental" version of pov which can
write files for the buggy Photoshop. 

Here is how the scene looks just gamma corrected.
http://www.pp.htv.fi/kkivisal/room3_nocomp_g22.jpg

_____________
Kari Kivisalo


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