Francois Dispot wrote:
> Just in case it saves you some time while debugging... be aware that the
> "usual" PVM patch carries a good load of serious bugs which have been
> fixed in the PvMegapov version, but these fixes were never backported.
> Anyway the principles work (at least for 3.1; we'll see in a few months
> how deep the main loop modifications in 3.5 are and thus how impossible
> it will be to maintain the patch).
> At least it is much better than using external scripting...
Thanks for the heads-up Francois.
I downloaded the pvmegasrc.010311.tar.bz2 file, which has the #ifdef
PVMPOV stuff in it. Is this available as a patch to some base MegaPov
source?
tom
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