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Lawrence Winstead wrote:
> Sweet! Aside from the jerky movement of the camera, the animation is
> beautiful. Do you know -why- the camera look_at path is jerky?
> I don't know much about motion blur (just yet) but are you blurring the
> camera as it is now?
> -Law
It took a long time for it to go through the bounce macro 150 times for each
frame, so I had it only put a spline around the current point plus or minus two
points. Every five frames or so it uses a new spline for the camera look_at,
and I guess they just don't quite match up perfectly. I guess it's possible to
just use an output file for the spline, so maybe I'll figure out how that works
today.
- Rico
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