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Sander wrote:
>
> In article <3B704620.648045FD@faricy.net>, David Fontaine says...
> > I think adjusting the tone makes a big improvement. Basically it's just
> > multiplying all color values by 255/221. Any thoughts?
> >
> >
> It's an improvement all right. In Photoshop I find a good balance with
> the settings in the attachment: don't know how to compare them to your
> setting, though
That looks almost exactly the same. I'm not sure why your histogram
goes up to 239, but 255*(221/255)^0.45 == 239, so maybe it's auto gamma
correction or something. I'm pretty sure that on mine the middle value
is a percentage. It defaults at 49, and if I move either of the other
two bars, its value stays fixed even though the middle bar moves too.
Anyway, I've gone ahead and added a color multiplier to my scene that
multiplies light_sources and ambient_light by whatever number I give
it. I put in 255/221 but I haven't rerendered anything yet.
--
David Fontaine <dav### [at] faricy net> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
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