POV-Ray : Newsgroups : povray.binaries.images : Phalanx version 3 (final?) : Re: Phalanx version 3 (final?) Server Time
17 Aug 2024 22:16:56 EDT (-0400)
  Re: Phalanx version 3 (final?)  
From: David Fontaine
Date: 7 Aug 2001 15:31:28
Message: <3B703FCE.D03C32CC@faricy.net>
Andy Cocker wrote:
> 
> For me the blur amount is fine, but far too grainy. I think 40 samples is
> way too low. I had to go up to 200 for an image I just finished, but the
> smooth result was well worth it.

I could go up on samples for another render at this res, but I plan to
render it at 5100x3400 for a poster and I think at that res it won't
matter as much; besides, the render time will already be through the
roof for a poster.


> I noticed that the grass gets suddenly darker toward the right hand side of
> the image. Any idea what causes this? Maybe a really wide lawn-mower?

The slight bands are some sort of aliasing artifacts or something to do
with the lighting in the narrow spaces inside the grass.  The same
effect, but much worse, is visible in
http://davidf.faricy.net/renders/autumn.jpg which uses Gilles Tran's
grass macro.


-- 
David Fontaine  <dav### [at] faricynet>  ICQ 55354965
My raytracing gallery:  http://davidf.faricy.net/


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