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Gail Shaw wrote:
>
> I decided to go for the classic sword and sorcery, D & D fantasy setting.
>
> Still to come - Footprints, a sword, a treasure pile, a more detailed cave
> wall and the ocupant of the
> cave.
IMO the columns should be more like the floor; less saturated, less
contrast, and a bit rougher. If you want them to look more 'natural'.
Those bones in the foreground are cool. They'd work perfectly with some
focal blur when you get to the final stages of production.
--
David Fontaine <dav### [at] faricynet> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
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