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Steve wrote:
>
> That looks great especially the lightly shadoed tree next to the hard
> shadow of the wall. How did you stop the arealight from making the
> wall shadow fuzzy too?
The tree is just a black image with blurred alpha channel mapped
to a polygon. http://www.pp.htv.fi/kkivisal/tree_alpha.jpg
I used this light source:
light_source {
<0,0,-1000>
color SunColor*5
area_light 12*x,12*y,10,10 adaptive 0
rotate<45,-30,0>
}
_____________
Kari Kivisalo
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