yooper wrote:
>
> It is defined in :
> #declare Water1 =
> finish
> {
> ambient 0.1
> reflection 0.3
> }
> and superseeds the global setting for this object.
>
No!
(see section on 'ambient' in the docs)
The problem observed by Udo Baumgart seems just an inaccuracy or minor
bug. You should not expect things to work in such extreme cases like with
'brightness 100', especially not in an unnofficial version with
experimantal features like megapov. Use normal parameters like i
suggested in p.u.p. and you will probably not have any problems.
Christoph
--
Christoph Hormann <chr### [at] gmx de>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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