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David Fontaine wrote:
>
> Yeah. It's easy enough with just a plane, but with a blob i don't know
> how you'd do it. POV needs surface displacement! :)
>
Surface displacement only works in normal direction of the surface,
therefore it would not help much here. Anyway surface displaced meshes
would be an interesting thing.
Christoph
--
Christoph Hormann <chr### [at] gmx de>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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