POV-Ray : Newsgroups : povray.binaries.images : Making A Basketball (70kbu) : Re: Making A Basketball (70kbu) Server Time
18 Aug 2024 00:20:57 EDT (-0400)
  Re: Making A Basketball (70kbu)  
From: Christoph Hormann
Date: 12 Jul 2001 03:46:14
Message: <3B4D564E.DC26CD89@gmx.de>
Nice, but have you tried using a simple map constant in one direction and
containing a cross and two torii?  For the texture you could use the
object pattern, for an isosurface function this does not work of course.  

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


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