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I get 9 seconds either way (800x600 no AA)
camera { location <1,3,-5>*.7 look_at 0 }
light_source { <1,3,-5> 1 }
#local Hier = on;
union {
#local _y1 = 0;
#while (_y1 < 2)
#local _x1 = 0;
#while (_x1 < 2)
#if(Hier) union { #end
#local _y2 = 0;
#while (_y2 < 2)
#local _x2 = 0;
#while (_x2 < 2)
#if(Hier) union { #end
#local _y3 = 0;
#while (_y3 < 2)
#local _x3 = 0;
#while (_x3 < 2)
#local _x = _x1*4+_x2*2+_x3;
#local _y = _y1*4+_y2*2+_y3;
box {
<_x/4-.95,_y/4-.95,-1>,<_x/4-.8,_y/4-.8,1> }
#local _x3 = _x3 + 1;
#end
#local _y3 = _y3 + 1;
#end
#if(Hier) } #end
#local _x2 = _x2 + 1;
#end
#local _y2 = _y2 + 1;
#end
#if(Hier) } #end
#local _x1 = _x1 + 1;
#end
#local _y1 = _y1 + 1;
#end
pigment { color rgb .7 }
}
--
David Fontaine <dav### [at] faricy net> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
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