Christoph Hormann wrote:
>
> Nice, but it really does not look that slow. How about post processed
> focal blur? (although this is somewhat problematic with larger renders)
That's cheating! ;)
> There is probably also some room for optimization through clever grouping
> of the different objects.
Like how? Grouping doesn't matter for just a big pile of objects I
thought. Maybe I can speed up individual pieces though...
--
David Fontaine <dav### [at] faricy net> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
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