POV-Ray : Newsgroups : povray.binaries.images : Phalanx revisited, with blur : Re: Phalanx revisited, with blur Server Time
18 Aug 2024 02:18:02 EDT (-0400)
  Re: Phalanx revisited, with blur  
From: David Fontaine
Date: 10 Jul 2001 16:06:06
Message: <3B4B5E4E.783A596B@faricy.net>
Christoph Hormann wrote:
> 
> Nice, but it really does not look that slow.  How about post processed
> focal blur? (although this is somewhat problematic with larger renders)

That's cheating!  ;)

 
> There is probably also some room for optimization through clever grouping
> of the different objects.

Like how?  Grouping doesn't matter for just a big pile of objects I
thought.  Maybe I can speed up individual pieces though...

-- 
David Fontaine  <dav### [at] faricynet>  ICQ 55354965
My raytracing gallery:  http://davidf.faricy.net/


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