Bill DeWitt wrote:
>
> "JRG" <jrg### [at] hotmail com> wrote :
> >
> > How many normals vectors you think I should average?
>
> The radius of the object plus 10% or one ring of triangles around the
> object?
A central point and a ring of six you mean? They should probably be
weighted less the farther away. For overkill you could do another ring
of twelve around that...
--
David Fontaine <dav### [at] faricy net> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
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