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Tom Melly wrote:
> Thanks - got a nice big version for my desktop now. One curiosity, when you know
> what to look for, the radiosity gives the game away, since it is missing on the
> fake join (i.e. the face of the step casts no colour onto the next step).
Hmmmm. Didn't think about that. If I had really been trying, I would have used
megapov's no_image statement on a fake step above the highest. Would that work or
would it be no better than no step? If not that, it would be possible to just put
a step cut in half so it could cast a shadow on the highest step while also showing
radiosity.
- Rico
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