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Bryan Valencia wrote:
>
> I intended this to be the dryest, most parched place you could ever be,
> but it came out looking too pleasant by half. Oh, great raytracing
> spirits, what does my poor render need?
>
It looks good, very dry indeed. :-)
How about some ripples in the foreground sand (if that's meant to be sand)
Also changing the color from front to back would add more 'depth' IMO.
Christoph
--
Christoph Hormann <chr### [at] gmx de>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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