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Reusser wrote:
>
> Well, I got the idea from illusionworks.com and I just had to try it.
> What do you think? Is it more confusing that it's 4x4 and 3x3 at the
> same time or that it eternally de/ascends? Is it worth developing into
> a scene?
IMO it looks good as it is, but adding some more absurdities could be
interesting of course.
I must admit i don't know how it works, could you post the geometry?
>
> My other question is this. Is there any way to 'fake' perspective? Can
> you map a texture so that it decreases in size with distance? I can't
> take much more of this orthographic stuff...
>
You can use a gradient pattern with a texture map and a lot of differently
scaled textures. Another possibility would ba a megapov displace warp.
Christoph
--
Christoph Hormann <chr### [at] gmx de>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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