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Reusser wrote:
>
> By precise, I meant the control over the appearance, not necessarily the
> mathematical precision. Isn't there an accuracy setting anyway? For me, the main
> problem with blobs is that the transitions between the joints are too abrupt. You
> can see this in your example. I was hoping to recreate the smooth, flowing look of
> the frame.
Then maybe try an isosurface, like explained here (bottom of the page):
http://webpages.charter.net/omniverse/stb_iso/iso_tutorial3.html
Christoph
--
Christoph Hormann <chr### [at] gmx de>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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