David Fontaine wrote:
>
> Negative light source? (wait, can you do that?)
> Or maybe extreme brilliance values...
Probably neither. You just used a really bright spotlight, and the
white/black breaks are where the light is parallel to the surface
normal, right?
--
David Fontaine <dav### [at] faricy net> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
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