Great detail on that clutter, and its positioning is realistic too.
I'd say it's very near completion. One suggestion, try using light
fading; fade_power and fade_distance.
About the radiosity question: what kind of yellow? Could it be coming
from the wood? IIRC you might try changing distance_maximum.
--
David Fontaine <dav### [at] faricy net> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
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