|
![](/i/fill.gif) |
Geez! Thanks. I thought I was going nuts when I tried to compare the two
files and they looked the same to me. The system that I ran my test on was also
running a database server with about a Gig of data indexed on it. I figured
that it was a dual CPU system so no harm in getting one CPU to do some work for
a while. I ended up with a time that was slow by just a little bit. There must
be a way to get POV-Ray to run a little faster. What about a compile for the
Sparc V9a processor? A completely 64bit binary. Would that make any real
difference or just create a really large binary file.
Dennis
Thorsten Froehlich wrote:
>
> In article <3b269c75$1@news.povray.org> , "Tilly" <web### [at] tabsnet de>
> wrote:
>
> > But, be carefull. There are different
> > chess2.pov in the UNIX and Win Distribution (The Unix-Version is faster). I
> > used the Windows-Version for the Benchmark.
>
> No, they are actually the same if you get them from POV-Ray 3.1. however,
> some Linux distributions (at least until recently) used to come with POV-Ray
> 3.02 which included a slightly different version of the scene.
>
> Thorsten
>
> ____________________________________________________
> Thorsten Froehlich
> e-mail: mac### [at] povray org
>
> I am a member of the POV-Ray Team.
> Visit POV-Ray on the web: http://mac.povray.org
Post a reply to this message
|
![](/i/fill.gif) |