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Norbert Kern wrote:
>
> hi all,
>
> my third version. Eight different deciduous trees substitute the pines.
> Beside that I made only some minor changes.
> Trees were mainly modeled with XFrog.
> All the 161 trees consume "only" 185 MByte. With Maketree, Tomtree or
> Splinetree, I would need two or three times as much memory.
> The whole scene needs about 519 MByte.
> I wasted a lot of time to integrate the trees in the macros. A loop with
> behavior!). So I had to create eight nearly identical macros for ech of the
> trees. Very boring, but it works now.
>
> Suggestions?
>
The foreground i definitely liked better in the last version, the shadowed
parts still look quite flat, you probably can't do much about that without
using radiosity... Maybe try a shadowless fill light on the right.
I would at least try radiosity with some low quality settings (as long as
you have enough memory of course) You probably can gain a lot of speed
with hierarchical grouping of the trees (unless you have already done this
of course)
Christoph
--
Christoph Hormann <chr### [at] gmx de>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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