Nekar Xenos wrote:
> Did you use radiosity or area lights and blurred
> reflection?
Radiosity and low quality area light (blurred the shadow in Photoshop).
It's the Cornell box scene. The texture is in binaries.scene-files. The
paint is just specular 0.5 with bumps, and crackle near the edges.
I manipulated the teapot image a bit so that it would not look so clean.
Added high and low frequency croma noise. Adjusted color balance. Compare
with the unedited sphere in my other post.
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Kari Kivisalo
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